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Linker Error Unresolved External Referenced From Unit1.obj

What is the meaning of the so-called "pregnant chad"? But when I try to use it on my own project the message below is shown: unresolved external "niScope_init" referenced from "path_of_my_project". Is there a difference between u and c in mknod Why aren't there direct flights connecting Honolulu, Hawaii and London, UK? I'm asking it 'cause I could runevery "example program" on it whithout any problem. http://softacoustik.com/linker-error/linker-error-unresolved-external-referenced-from-obj.php

Last edited on Feb 27, 2011 at 5:46pm UTC Topic archived. There's a bit of a clue hidden in the linker's error message. If you put two blocks of an element together, why don't they bond? All RIGHTS RESERVED.

Join them; it only takes a minute: Sign up Borland C++ linker error c file include up vote 2 down vote favorite I'm trying to build a C++ program with borland Mar 29, 2011 at 9:42am UTC boedy (3) Well.. error LNK2001: unresolved external symbol _main (newbie question) 9. Patrick Salmons 2. 3D realtime render engine for windows 3.

I'm attaching the Borland import library from NI-SCOPE 2.9.1. (These forums won't let me attach a .lib. I'd like to know if is possible to use the high-level functions from niScope (such as niScope_init, _AutoSetup, _close...) on this plataform. Categories FMOD 3 (4252) FMOD 4 (5120) FMOD 5 (214) FMOD Designer (1728) FMOD Studio (761) UE4 (216) Unity (338) TagsAndroid × 75FAQ × 62iOS × 69Linux × 21Mac × 79PS3 current community chat Stack Overflow Meta Stack Overflow your communities Sign up or log in to customize your list.

The Project structure looks the following: Form1.h defines Constructor and includes header where the c function is defined Form1.cpp implements Constructor and call the c function test.h defines an void function share|improve this answer edited Jun 14 '12 at 8:18 answered Jun 14 '12 at 8:11 Gareth McCaughan 15.9k2341 add a comment| up vote 0 down vote For function overloading and overriding Here some code #include #pragma hdrstop #include "Multicopter_Model.h" #include "Unit1.h" #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *Form1; __fastcall TForm1::TForm1(TComponent* Owner) : TForm(Owner) { abcdefg(); return; } _ #ifndef RTW_HEADER_Multicopter_Model_h_ #define http://www.richelbilderbeek.nl/CppLinkErrorUnresolvedExternal_Form2.htm Everything works fine until I tryed to call a function defined in a c file.

Usage questions which are too arcane for the normal user list should also be posted here. unresolved externals...link errors 12. Can someone help me and give a hint? >> >>>> >> >>>> Thanks >> >>>> >> >>>> -- >> >>>> View this message in context: >> >>>> >> http://www.nabble.com/Linker-error-unresolved-external-in-C%2B%2B-Builder-6.0-tf4757672.html#a13605341 >> >>>> contact us ImageMagick Convert, Edit, and Compose Images Skip to content Search Advanced search Quick links Unanswered topics Active topics Search The team FAQ Login Register Board index ImageMagick Developers Search

more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed try this ImageMagick source code and algorithms are discussed here. When I was creating the dll's I knew you had to put the following lines at the top of the header files: 1
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#ifdef __DLL__ #define impexp __declspec(dllexport) #else #define impexp How exactly std::string_view is faster than const std::string&?

Thanks in advance! http://softacoustik.com/linker-error/linker-error-in-c.php TIdMultipartFormDataStream was introduced in Indy 9. Equation which has to be solved with logarithms How exactly std::string_view is faster than const std::string&? I added the .lib file from machines to app.exe.

Unresolved external errors mean that some > library is missing from the link line -- if you are using a CMake based > project, this should just work; if you are Radiance 5. I am trying to >> execute >> >>>> the >> >>>> example of the VTK User's Guide (page 54). my review here In it, you'll get: The week's top questions and answers Important community announcements Questions that need answers see an example newsletter By subscribing, you agree to the privacy policy and terms

No new replies allowed. asked 2 years ago viewed 1522 times active 2 years ago Related 0Link error in Borland 6.01Link error in Borland0Borland C++ builder 6 linker error0Debugging in Borland C++ builder version 6.00Builder Mar 29, 2011 at 11:07am UTC richardforc (42) Will you please check library path and confirm library (machines.dll as you said) is present at that location.

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asked 4 years ago viewed 1677 times active 2 years ago Get the weekly newsletter! share|improve this answer answered Mar 5 '14 at 0:46 Remy Lebeau 232k13143273 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Uploading a preprint with wrong proofs What do you call "intellectual" jobs? The linker is kindly reporting a human-readable version of the name rather than whatever mangled monstrosity it was actually looking for.

Can't a user change his session information to impersonate others? Otherwise, you might see your compile times increase due to the way that pre-compiled headers work. C doesn't, so when you have a prototype in C++ the generated symbol name will not be the same as the one generated by a C compiler. http://softacoustik.com/linker-error/linker-error-c0-asm.php You'll notice that it says it couldn't find abcdefg() rather than just abcdefg.

have you ever worked with C++ Builder 6 by Borland? Why do people move their cameras in a square motion?