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Linker Error Undefined Reference To Glclear 4

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the lib files have been set as parameters in the project options. Design from Audentio Design. I learned C++ a while ago, and am now reading the "OpenGL SuperBible Second Edition". Check my edit please. –vbo Jan 20 '14 at 21:58 I've managed to make a build using Eclipse, but I had to manualy add libraries: GL glut I thought click site

What to do when you've put your co-worker on spot by being impatient? Your ad here, right now: $0 Getting linker errors in dev-c++ Discussion in 'General Programming Support' started by Samael88, Nov 27, 2008. What you need is to add the -lGL in your linker options. more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed https://www.opengl.org/discussion_boards/showthread.php/130333-Linker-error-undefined-reference-to

Undefined Reference To [email protected]'

Shoutbox (0) The Best Stuff Headline News TH.net Site History TheHelper City Funny Pictures Cool Pictures SC2 Editor Tutorials World Editor Tutorials Technical Support Small Biz Helper Donate to TH.net Forums This excludes the C++ standard library as this is done automatically by your compiler. For a basic OpenGL program, these are libraries I link. You may have to register or Login before you can post: click the register link above to proceed.

I think that I can figure that out myself. You need to start using both. When I add that path Eclipse tries to build with -L/usr/lib but it gives same linker issues. –NeverEndingQueue Jan 20 '14 at 22:12 Try to pass -Wl,--no-as-needed flag please. Glfw Cmake These just don't seem to work But I will try getting them as .a files, if that is even possible.

I'm struggling to understand why and how to fix this. Undefined Reference To Glgetstring my library exits under /usr/lib/GL, but the code genaretes error about all gl functions like ---> udefined reference to 'glMatrixMode' any answer or link will be apriciated. 0 Константин_2 2 Years The trick is to remember that if you use any functions from included header files that come from other sources you need to link to the library containing the function definition. http://stackoverflow.com/questions/21244712/ubuntu-13-10-c-opengl-glut-linking-issues-undefined-reference-to-glclearc I know glClear is in either libGL or libGLU.

Can't a user change his session information to impersonate others? 4 dogs have been born in the same week. Glew Today's Topics Dream.In.Code > Programming Help > C and C++ Why isnt this OpenGL program not working for me? How is the ATC language structured? For all the tutorials there are for openGL, you'd think things like these would be easy to find.

Undefined Reference To Glgetstring

What's the next step? Yes, my password is: Forgot your password? Undefined Reference To [email protected]' The problem turned out to be the library order: glfw has to be linked in before opengl32. Undefined Reference To `[email protected]' I get a few of them in mine.

The time now is 11:54 PM. get redirected here Likewise if you need glut or glu library functions you want -lglut -lglu respectively. more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed In your case, Dev-Cpp is your IDE. Gdi32

vBulletin 2000 - 2016, Jelsoft Enterprises Ltd. I thought that maybe I need symlink necessary libs manually to /usr/lib. Posted 14 June 2010 - 06:03 PM Splatocaster, on 14 June 2010 - 03:38 PM, said:Did you link to OpenGL32.lib, GLu32.lib, and all other OpenGL static libraries? http://softacoustik.com/undefined-reference/linker-error-undefined-reference-to-c.php In CodeBlocks, you can add a static library file by right-clicking project name->build options->Linker settings->Linker libraries, press the add button and add any library required for your project.

What is a Peruvian Word™? Cannot Find -lglut32 IDE? No new replies allowed.

Here is the code for the portion of the app that creates the workbook, ...

Referee did not fully understand accepted paper Why is JK Rowling considered 'bad at math'? Newer Than: Search this thread only Search this forum only Display results as threads More... Get Started with C or C++ C Tutorial C++ Tutorial Get the C++ Book All Tutorials Advanced Search Forum General Programming Boards Game Programming OpenGL in devc++ Getting started with C Opengl Tutorial Was This Post Helpful? 0 Back to top MultiQuote Quote + Reply #5 heyoman1 D.I.C Addict Reputation: 64 Posts: 735 Joined: 30-November 09 Re: Why isnt this OpenGL program not

Any help would be appreciated! Are non-English speakers better protected from (international) phishing? I am one litle newb that tryes to learn opengl! my review here Posted as an answer because I'm 95% sure this is the problem... –JimR Feb 17 '12 at 22:39 add a comment| 3 Answers 3 active oldest votes up vote 9 down

share|improve this answer answered Feb 17 '12 at 22:41 JimR 8,4182920 5 Well, since this was accepted as an answer, which one was it? –Ludwik Apr 20 '14 at 21:06 That is a pata, not an IDE Please elaborate on that a little bit, what do you mean by IDE?Click to expand... Code: -lopengl32 -lgdi32 -lglu32 TheDamien, Nov 28, 2008 #7 Samael88 Evil always finds a way That kind of worked, but now it can't find opengl.dll. Search Engine Optimisation provided by DragonByte SEO v2.0.32 (Pro) - vBulletin Mods & Addons Copyright © 2016 DragonByte Technologies Ltd.

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[Linker error] undefined reference to `[email protected]' [Linker error] undefined reference to `[email protected]' [Linker error] undefined reference to `[email protected]' [Linker error] undefined IDE = Integrated Development Environment.

Likewise if you need glut or glu library functions you want -lglut -lglu respectively. In this mode before linking any library ld checks that some symbols from this library needed somewhere. For example, you may have to link with libopengl32...) If you are compiling from the command prompt, tack the following on to the end of your compile command:   -lglut -lGLU -lGL The -L it's just dir path where shoud linker search and you still need to use -l flag to give the libraries.

I get a lot of linker errors when trying to compile my tutorial progam, any GL program for that matter And I just can't firgure out what to do.