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Linker Error Undefined Reference To Gluperspective 32


OpenGL.org has the gluPerspective code on it's website (presented here for completeness): //matrix will receive the calculated perspective matrix. //You would have to upload to your shader // or use glLoadMatrixf be76a9f.eg. The code for auxDIBImageLoad() as an example, is in the glaux.lib file. What are the legal consequences for a tourist who runs out of gas on the Autobahn? navigate to this website

For example, for #include I make sure I have 'opengl32.lib' referenced. Basically all this functions do is to setup diferent math perspectives / projections to your world. asked 3 years ago viewed 2791 times active 3 years ago Related 29gluPerspective was removed in OpenGL 3.1, any replacements?2undefined reference to Base::object linker error @ c++ w/ freeglut18OpenGL: glGetError() returns Back to top #7 Schmedly Members -Reputation: 366 Like 0Likes Like Posted 11 August 2005 - 01:00 AM The problem you're having is that the NeHe examples include some function their explanation

Undefined Reference To [email protected]'

somewhere. C++ Information Tutorials Reference Articles Forum Forum BeginnersWindows ProgrammingUNIX/Linux ProgrammingGeneral C++ ProgrammingLoungeJobs Home page | Privacy policy© cplusplus.com, 2000-2016 - All rights reserved - v3.1Spotted an error? www.edeltech.ch Reply Quote 0 Zikkee13 last edited by I tried using gluPerspective with SDL a few weeks ago and it works with the #include ... freeglut3 and freeglut3-dev.

If you installed OpenGL correctly, the .dll's ARE there... Reply Quote 0 john_god last edited by Why don't you try glFrustum() instead ? If you create is as a windows program, you may need to live this bit of code out on DEV-C++ #pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"") 02-04-2004,12:08 PM #6 oGL_nEwB View Profile View Undefined Reference To Glutswapbuffers installing OpenGL provides you with the .dll files you need, but it doesn't necessarily put them anywhere where they'd be easy to get at.

Adv Reply Page 1 of 2 12 Last Jump to page: Quick Navigation Programming Talk Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums The and i have all the files in the right folders.

#include  int main(); { string str = "Code - the blood of all technology!" Is it correct to write "teoremo X statas, ke" in the sense of "theorem X states that"?  For VC++ users, create a Win32 Console project and link the program with glut32.lib, glu32.lib, opengl32.lib */  #include  // Standard Header For MSWindows Applications #include  // The GL 

I am at a loss. Undefined Reference To __glutinitwithexit ok i have dled the nehe 1st tutorial... Operating Systems for Old PCs | Ubuntu Full Circle Magazine Adv Reply August 24th, 2010 #3 Zugzwang View Profile View Forum Posts Private Message Ubuntu Cappuccino Scuro Join Date Oct Logged panithadrum Sr.

Undefined Reference To Gluperspective Qt

It has functions to handle opengl windows, keyboard and mouse input and more. I just copied MyGLCanvas files from the tutorial to my application, included them in the project, frame header and created class in the constructor. (I can not compile the whole example Undefined Reference To [email protected]' Register now! Undefined Reference To Glutcreatewindow' Join them; it only takes a minute: Sign up C++ OpenGL: Calling gluPerspective throws an undefined reference error?

www.edeltech.ch Reply Quote 0 Zikkee13 last edited by I know for the gluPerspective removal since OpenGL 3.x. useful reference Logged Print Pages: [1] SFML community forums » Help » Graphics » undefined reference to `gluPerspective' DS-Natural designed by DzinerStudio SMF 2.0.7 | SMF © 2013, Simple MachinesSimple Audio Video Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. As a result, your viewing experience will be diminished, and you have been placed in read-only mode. Undefined Reference To Glmatrixmode

Not the answer you're looking for? contact us Наши проекты: Журнал · Discuz!ML · Алгоритмы · Естественные науки · Wiki · DRKB · Помощьпроекту ПРАВИЛА FAQ Помощь Поиск Участники Календарь Избранное DigiMania RSS Здравствуйте, Гость ! [] It's the OpenGL's version I have but as I said glPerspective works with another project with the SDL Library (and same compiler, OpenGL 3.x...) ; that's weird I know... my review here I have all of the linker parameters and the code is from NeHe's Lesson 1.

Reply Quote 0 SGaist Lifetime Qt Champion last edited by Hi, You need to provide more information: What OS ? Undefined Reference To Glenable You can see exactly where it puts everything (including the glu.h and glu32.a in this case) -- nice, eh?Then, for the compiler in your IDE (or if you do it manually) To fix this you must include the library to the project, in this case glu32.lib Top gintare Knows some wx things Posts: 33 Joined: Fri Feb 02, 2007 12:20 pm Quote

I include freeGLUT and everything else works except that line.

www.edeltech.ch Reply Quote 0 john_god last edited by [quote author="Zikkee13" date="1365005409"]@john_god, what's the difference between this function and gluPerspective?[/quote] I'm too lazy to check the specs right now but I think Adv Reply November 3rd, 2010 #4 damnated View Profile View Forum Posts Private Message Visit Homepage Gee! Member Posts: 305 undefined reference to `gluPerspective' « Reply #5 on: November 28, 2009, 12:31:21 pm » You have to get the corresponding packets.I don't know the way to download it, Undefined Reference To Glutinit' Ubuntu void MaFenetre::resizeGL(int width, int height) { //...

If someone has an idea... Page 1 of 2 12 Last Jump to page: Results 1 to 10 of 11 Thread: glut undefined? Adv Reply August 24th, 2010 #2 ju2wheels View Profile View Forum Posts Private Message Dipped in Ubuntu Join Date Sep 2008 Location Windsor,CT Beans 538 DistroUbuntu 12.04 Precise Pangolin Re: http://softacoustik.com/undefined-reference/linker-error-undefined-reference-to-c.php but like i said before i have not seen one dll for gl glut or glu.

Reply to quoted postsClear » Forums » Home » Forums » The Technical Side » For Beginners English (USA) English (USA) English (USA) (COPY) Mark Community Read Forums Members Developer No muss, no fuss. Difficult limit problem involving sine and tangent How do spaceship-mounted railguns not destroy the ships firing them? I was following the lesson to create a window with openGL (so newbie ^^) but when I tried to compile it with Dev-C++, I've got these errors: [Linker error] undefined reference

Is there a mutual or positive way to say "Give me an inch and I'll take a mile"? more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed Member Posts: 305 undefined reference to `gluPerspective' « Reply #2 on: November 27, 2009, 05:53:27 pm » Laurent, maybe you should include this info in the tutorials. French forum Home Help Search Login Register SFML community forums » Help » Graphics » undefined reference to `gluPerspective' Print Pages: [1] Author Topic: undefined reference to `gluPerspective' (Read 9864 times)

Ubuntu Ubuntu Insights Planet Ubuntu Activity Page Please read before SSO login Advanced Search Forum The Ubuntu Forum Community Ubuntu Specialised Support Development & Programming Programming Talk Undefined reference to gluPerspective Someone should mark this thread as solved Adv Reply November 22nd, 2010 #5 lesca View Profile View Forum Posts Private Message First Cup of Ubuntu Join Date Oct 2010 Beans For those who don't know, if you need to find what files a package adds, just look for the package in Synaptic, right-click, go to Properties, and click on the Installed It's missing on my computer, so I commented the line with the include...

Do you want to help us debug the posting issues ? < is the place to report it, thanks ! wglMakeCurrent (NULL, NULL); wglDeleteContext (hrc); ReleaseDC (hwnd, hdc); PostQuitMessage (0); return 0; } return DefWindowProc (hwnd, msg, wParam, lParam);}// установка параметровvoid SetDCPixelFormat (HWND current community chat Stack Overflow Meta Stack Overflow your communities Sign up or log in to customize your list. What Qt version ?

Reply Quote 0 SGaist Lifetime Qt Champion last edited by It's GLUT (GLUT stands for OpenGL Utility Toolkit) gluPerspective does some mathematic for you and then uses glFrustrum. int main(int argc, char** argv) { ask_gamemode(); // Ask For Fullscreen Mode glutInit(&argc, argv); // GLUT Initializtion glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); // Display Mode (Rgb And Double Buffered) if (g_gamemode) { glutGameModeString("640x480:16"); Also did you select C or C++ option?